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Super Smash Bros Director So Sorry To Fans Playing For Thousands Of Hours

Super Smash Bros. Ultimate Director "So Sorry" to Players for Needing to Grind for Thousands of Hours

Masahiro Sakurai apologizes for long grind in transparent new blog post, encourages players to take breaks

Despite selling nearly 30 million copies, Super Smash Bros. Ultimate has been subject to frequent fan criticism over the past few years

In a recent blog post, Super Smash Bros. Ultimate director Masahiro Sakurai apologized to fans for the game's excessive grind required to unlock everything and encouraged players to take breaks while playing the game.

Sakurai's comments come after years of fan criticism over the game's grind. Players need to put in thousands of hours to unlock all of the game's characters, stages, and items, which has led to many players feeling frustrated and burnt out.

In his blog post, Sakurai acknowledged the criticism and apologized for the grind. He said that he understands that it can be frustrating for players who want to unlock everything quickly, but he hopes that they will take breaks and enjoy the game at their own pace.

Sakurai pointed out that he has been reducing the time it takes to unlock content in future updates and encouraged players to adjust the game's settings to make it easier to grind if they wish to do so.

Sakurai also said that he hopes fans will continue to enjoy Super Smash Bros. Ultimate for a long time to come. He said that he is committed to supporting the game with new content and updates, and he hopes that players will continue to have fun playing it.


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